The 2027 Draft Finance Bill reinforces ongoing support for the gaming industry in Morocco through projects and programs designed to structure the sector and bolster the Kingdom’s position as a regional gaming industry hub.
In this context, the bill includes the continued development of the Rabat Gaming City, with a total cost of 460 million dirhams—160 million dirhams of which have already been released—aimed at providing a favorable environment for video game development studios and startups, as well as attracting investment.
It also provides for the continued rollout of the “Gamification Lab” program in partnership with CDG Invest, with a total budget of 10 million dirhams over the 2027–2029 period. This initiative aims to support gamification solutions developed by Moroccan studios and cultivate talent across digital professions.
These initiatives fall within broader efforts to develop Morocco’s video game ecosystem, foster innovation and investment, and create new opportunities for Moroccan youth and businesses.
Casablanca hosted the Morocco–U.S. Summit on Intellectual Property in the Creative Industries on October 15–16. Organized by the U.S. Mission to Morocco and the Ministry of Youth, Culture and Communication, in partnership with the American Cultural Association, the summit aimed to strengthen protection for creators and support the economic development of cultural and creative sectors.
Bringing together around 20 Moroccan and American experts and more than 130 entrepreneurs, the event served as a platform to exchange expertise on rights protection, content marketing, and commercial licensing practices. The program featured specialized workshops on rights related to video games and the challenges posed by the misuse of artificial intelligence. Key participants included the Entertainment Software Association (ESA), alongside leading specialized institutions and organizations.
The summit highlighted the critical role of intellectual property in safeguarding the value of game developers’ creations, attracting investment, and facilitating international market access for Moroccan projects.
A new milestone has been reached for Morocco’s gaming industry. For the first time, Morocco officially participated in Gamescom 2026 in Cologne, Germany, with an institutional delegation and 11 Moroccan studios brought together within the Moroccan pavilion.
At one of the world’s leading events for the video game industry, Moroccan studios showcased their creations, expertise, and ambitions to an international professional audience. Their participation provided an opportunity to engage with publishers, investors, studios, and institutions from around the world.
Throughout the event, new opportunities emerged for Moroccan industry Stakeholders, particularly in the areas of partnerships, investment, co-productions, international collaborations, and access to new markets. This momentum reflects the growing interest in the potential of Morocco’s gaming ecosystem.
Beyond showcasing projects and talent, Morocco’s presence at Gamescom carried a broader ambition : to strengthen the country’s position within the global gaming industry and consolidate its role as an emerging player in Africa and the MENA region.
This first official participation therefore marked an important step in opening up Morocco’s gaming industry to the international scene. It provided the Kingdom’s studios and talents with a new platform to showcase their creativity, build connections with international industry players, and promote Moroccan expertise on the global stage.
After fostering a new generation of game studios and creators, Morocco is taking the next step: showcasing its talent and creations on the international stage.
As part of ongoing efforts to strengthen the international visibility of Morocco’s gaming industry ecosystem, Morocco will be present at Gamescom 2026, one of the world’s largest gaming industry events. Through the Morocco Pavilion, eleven Moroccan startups will showcase their expertise, their creations, and the ambitions of an industry that is rapidly emerging.
This participation reflects a clear ambition: to support Moroccan studios as they expand internationally, to give them the opportunity to present their projects to a global professional audience, and to strengthen their visibility among industry players, investors, publishers, and potential partners.
The Morocco Pavilion will embody a national vision built on talent, creativity, and innovation, showcasing the achievements of a new generation of Moroccan studios.
Among the featured productions are Cazafonia, a creation inspired by the spirit and identity of Casablanca ; Rivaldom, a strategy game with international ambitions ; and Rogue Fantasy: Ever-Shifting Worlds, among others—illustrating Moroccan studios’ ability to design original experiences for an international audience.
Eleven Moroccan startups will represent the diversity and dynamism of the national ecosystem:
- June Studio
- Kiddo Education
- BJR Pixels Agency
- Ard Games
- AtlaStudio
- Even Games
- Kelbox Studio
- Ribat Studios
- Dizzy Gaming
- Qasbah Labs
- Ivalice Studio
More than simply taking part in a global event, this presence marks a new milestone in building a Moroccan gaming industry that is visible, ambitious, and connected to major international ecosystems.
As part of the efforts to strengthen the competitiveness and resilience of Moroccan startups in the gaming industry, access to financing represents a key challenge in enabling studios to develop their projects, accelerate their growth and fulfil their innovation potential.
It is around this challenge that the “MGI Talks Thursdays” launched their first session, dedicated to the Innovation Support Fund (FSI) and its support sub-program for the gaming industry.
Organized by the Ministry of Youth, Culture and Communication, in partnership with the Ministry of Industry and Trade, this first webinar brought together around fifty Moroccan startups from the gaming industry around a concrete objective: gaining a better understanding of the financing opportunities available and the conditions required to benefit from them.
The session presented the support sub-program for the gaming industry, its scope, objectives and financial allocation, as well as the main eligibility criteria. Beyond presenting the scheme, the webinar also aimed to support studios in their application process. The application procedures and the timeline of the call for projects were therefore discussed, enabling participants to better understand the various steps involved in preparing their applications. Through this first webinar, the “MGI Talks Thursdays” inaugurate a series of meetings designed to connect stakeholders across Morocco’s gaming industry ecosystem with the expertise, support mechanisms and opportunities that can contribute to their development.
Morocco’s gaming industry continues to evolve, driven by new technologies, emerging talent and new opportunities. Technologies are changing, business models are transforming, and studios and developers must constantly keep up with new trends, understand emerging challenges and seize new opportunities.
It is within this dynamic context that the Ministry of Youth, Culture and Communication – Communication Department is launching “MGI Talks Thursdays”, a new monthly gathering dedicated to dialogue and knowledge-sharing around the gaming industry.
The MGI Talks bring together studios, developers, young talents, experts and various ecosystem stakeholders to discuss concrete topics shaping the future of the sector.
Throughout the different sessions, discussions will cover a wide range of topics, including game engines, generative artificial intelligence, cloud gaming, virtual and augmented reality, intellectual property, contracting, taxation, as well as funding and support mechanisms.
Each session will provide an opportunity to explore a specific topic, discover new perspectives and gain a better understanding of the opportunities and challenges linked to the development of Morocco’s gaming industry.
With this new gathering, MGI Talks is establishing itself as a regular space for discussion for those who create, develop and build the future of the gaming industry.
The Minister of Youth, Culture and Communication has received representatives of Moroccan video game development studios who will represent the Kingdom of Morocco at the largest European event dedicated to the gaming industry, to be held from August 26 to 30, 2026, in Germany.
This meeting has been an opportunity to commend the dynamism and expertise of Moroccan talents, as well as to reaffirm the Ministry’s support for the development of the national gaming industry. The Minister has also encouraged the participating studios to showcase the excellence of Moroccan creation, promote the Kingdom’s potential among key international stakeholders, and seize this opportunity to develop strategic partnerships, attract investment, and strengthen Morocco’s presence on the global gaming indsutry stage. Morocco’s participation in this major event is part of the implementation of the gaming industry development strategy, which aims to position the Kingdom as a leading regional hub in Africa and the MENA region.
Morocco and France are taking a new step in their cooperation in the creative industries, with a particular focus on the development of the gaming industry.
As part of the signing of new partnership agreements, a strategic cooperation with the Arab World Institute in Paris includes strengthening initiatives related to video game production. This initiative opens new opportunities for collaboration between Moroccan and French stakeholders, fostering knowledge exchange, creativity, and innovation within the sector.
This dynamic also reflects a shared vision to support the growth of Morocco’s gaming industry ecosystem and create new opportunities for talents and creators. It contributes to strengthening Morocco’s position as a regional hub for creative industries, particularly the gaming industry, while further consolidating cooperation ties between the two countries.
Morocco and France are strengthening their cooperation in the cultural and creative industries through new initiatives aimed at supporting creators, fostering exchanges, and encouraging innovation across emerging sectors.
As part of this partnership, Mohamed Mehdi Bensaid, Minister of Youth, Culture and Communication, and Catherine Pégard, French Minister of Culture, signed two declarations of intent, including one dedicated to cooperation in cinema and audiovisual creation in Africa, with a focus on emerging industries such as gaming industry. This collaboration opens new perspectives for creators and professionals in the gaming indsutry sector by encouraging knowledge exchange, creativity, and the development of new opportunities within the creative ecosystem.